Fair courtier, Guest, it is good to see you've returned.
Please allow us to inform you of the court's goings on.
it is currently season 1, the year 1449 NE. The continent of Tnarem balances on a precarious edge between survival and destruction. Wars rage between nations, fractures open in the Mete. The world as the Tnaremi people know it is dying and they are left with a choice: act or perish with it.

player
This contains our site culture, rules, systems, and plot. It's a great place to check out if you're not sure what the Ericourt is or if you're trying to decide if we're the right forum for you.
All of the information you need to become better acquainted with the world of Sergonia and its inhabitants can be found here. Anyone wishing to join the Ericourt will be able to find the essentials here.
world
Glossary
A complete glossary of site terms


On this page, you will find a complete list of in character and out of character terms. They are sorted alphabetically by term, marked with tags, and are accompanied by a brief definition and (when applicable) a link to the corresponding directory or compendium page. If you cannot find the term you are looking for here, please reach out to the staff on the Ericourt Discord, at the Help Desk, or submit a request via the Feedback forum.

The glossary can be searched by term, tag, or description. Using the search bar below, begin typing the prompt and the database will update automatically to show you all related entries.

CURRENT TAGS:
dubhion, mercia, ostia, nis, lornesse, magic, war, augury, gran schecolei, carnifex, coterie, tnarem, religion, templarism, pantheonism, yalmaanism, people, objects, locations, geography, fashion, culture, government, law, military, ooc, character creation, rules, process


  • ADM System, read more
    ooc, character creation
    The ADM system, or "spheres of prowess," refers to the system that the Ericourt uses to balance character strengths and weaknesses. The ADM system is an essential part of character creation and play on the forum.
  • Augur, read more
    mercia, ostia, nis, dubhion, augury, magic
    "Augur" is a specific term used for casters that belong to the Augury. It is used to denote the difference between legal and illegal casters in Ostia, Dubhion, Mercia, and Nis.
  • Augury, read more
    mercia, ostia, nis, dubhion, augury, magic
    The Augury is an organization established in the early 1200's as a result of the resurgence of the anti-magic movement. Now, it has three locations throughout Tnarem, in Mercia, in Dubhion, and in Nis.
  • Mageir, read more
    lornesse, gran schecolei, magic
    This term is exclusive to Lornesse. "Mageirs" are casters of great importance and clout within the Reiux. They act as tutors to those who wish to hone the craft of casting, serve in government positions, and are faculty of the Gran Schecolei. Not all witches are mageirs, but all mageirs are witches.
  • Sergonia
    geography, location
    Sergonia is the Ericourt's equivalent of the Earth, it is the planet on which the world of the Ericourt exists. Tnarem is a continent on Sergonia.
  • Slavery
    tnarem, culture, law
    Slavery is largely illegal in Tnarem. All nations of Tnarem employ some form of indentured servitude via self-submission or state-ordered to pay of debts, however, the only nation where traditional slavery is legal is Nis.
  • Spheres of Prowess, read more
    ooc, character creation
    The ADM system, or "spheres of prowess," refers to the system that the Ericourt uses to balance character strengths and weaknesses. The ADM system is an essential part of character creation and play on the forum.
  • Tnarem
    tnarem, geography, location
    Tnarem is the continent on which all play takes place. It is the location of the Ericourt's setting--a large continent consisting of varied biomes and cultures.
  • Witch
    tnarem, culture, magic
    "Witch" is the general term used for all people capable of using magic.